Evolution / Risen Ballbylon DLC

Misfortune

Force + Dark makes Misfortune. Raise both ingredients to level 3, then choose Misfortune from a Fusion Reactor’s Evolution options.

Updated 2026-11-14 · Risen Ballbylon DLC

Misfortune ball icon from BALL x PIT
Misfortune · in-game ball icon

Misfortune recipe

ForceLevel 3DarkLevel 3
Misfortune ball iconMisfortune

How to get Misfortune

  1. Open the DLC content

    Own and install Risen Ballbylon and complete the base game. Force is a new DLC base ball. Dark is a base-game ball. Check DLC access →

  2. Get both ingredients to level 3

    Obtain Force and Dark when offered in your run. Choose each ball again in level-up upgrades until both are level 3. Merely holding both balls is not enough.

  3. Select Misfortune at a Fusion Reactor

    Pick up a Fusion Reactor when one drops and choose the Misfortune Evolution. Look for the exact target name rather than trying to create a regular mixed fusion. The finished ball should be named Misfortune.

Plan from the balls you currently hold →

What Misfortune does

Its first hit deals multiplied damage, curses every enemy and destroys the ball. Cursed enemies take extra damage after a set number of hits. Misfortune has a cooldown before it can be shot again.

Use & limits

The opening hit consumes the ball. The curse’s extra damage needs follow-up hits to reach its trigger count, and another Misfortune shot must wait for its cooldown.

When to choose it

Choose Misfortune when an opening hit that spreads curse to every enemy fits a plan with follow-up hits. The useful sequence is first hit → curse → enough subsequent hits; the curse damage is not all paid out immediately.

If the Evolution is missing

Check the exact ingredient pair and both current levels. A recipe sharing one ingredient is a different target: check that both selected names match Misfortune’s pair. If an ingredient has not appeared, it is still missing; no fixed drop time, minimum reactor count or guaranteed offer is implied.

If its effect looks different

Disappearing on the first hit and being temporarily unavailable to shoot again are expected. If curse damage has not triggered, its required hit count may not have been reached yet.

Continue planning

Sources & scope

For the Risen Ballbylon expansion released November 12, 2026.

Game artwork © Kenny Sun / Devolver Digital. Steam interface example © Valve. This is an independent fan guide.